Antique Animator | Design week challenge

Description:

I was the programmer on the project, Antique Animator is a small sandbox game with the main mechanic being, the player can select an object to animate and will then be able to carve into that object, some select runes, and they would then watch their newly animated friend go around doing the jobs with the personality that the player gave them. The main mechanic is a drawing minigame where the player can draw with an input device and the game will detect how accurate the player was if accurate enough, the player animates the object properly and it does its stuff.

Frameworks / Technology Used:
Unity 3D, Linq, .NET, Unity Editor scripting

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